Don Royal, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Bonds: Adventurer, Poor. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 11 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quillathe Rothenel, Female Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she likes to wear blue tank tops with black skirt. She sports silver long hair. Her eyes are a pleasant brown.
Personality: Aggressive, abrasive, and angry, Quillathe embodies much of what other species detest in the Elves. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: When she was but 8 years old her parents immigrated from the east. Through the years after Quillathe was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Quillathe's father didn't care for her much, and the feeling was mutual. She has worked as a Masseuse like her father before her.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 30000 cp.
Cask Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His brown fur is kept up in a ponytail inside a top hat. His green eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. Cask was born on a far eastern forest where he grew up under the tutelage of his father, an expert Barkeep. Recently he has begun working with bootleggers and crooks.
Motivation: His spouse's relatives view him with great suspicion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Mundane. Bonds: Immigrant, Criminal record, Family. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 20)
Armor Class 14
Hit Points 120 (20d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +9 / 5d10+3, Ranged +10 / 5d10+4, Grapple +7
Possessions: 3600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A roughly beaten golden orb (110 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1400 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Golden circlet with four aquamarines (1000 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (1400 gp). Sapphire pendant on gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A silver and pearl hairclip (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sun Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She dresses in brown turtlenecks beneath a tan coat with brown slacks. Her white fur is slicked back into a classic pompadour. This copper eyed westerner is not easily forgotten.
Personality: Sun is depressed about a lot of things. She tends to be a nihilist. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sun was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's since become an addict/alcoholic.
Motivation: She feels kind of lost in life; and many illithids want her driven away
Ideals: Joker. Flaws: Depressed, PTSD. Bonds: Poor. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 50 gp.
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