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NPC Generator

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Advanced [show]


Thoradin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His silver hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Thoradin studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Logical, Gifted. Flaws: Racist. Bonds: Family. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Thoradin Broodfist, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 12 (+1)7 (-2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp. Deep blue spinel (400 gp). Aquamarine (400 gp). 1 Silk rope.


Social Check DCs


Morkral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy. His eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Morkral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Herbalist, but he got bored and became a Bricklayer. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Morkral Glanhig, Male Dwarf Aristocrat 7
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 40000 cp. Alexandrite (700 gp). Tiger eye turquoise (15 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Varis Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a blue tunic with black highlights, and long grey pants that bunch up around his shoes. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the west. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Poor, Job, Nature. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Varis Holimion, Male Elf Warlock 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)9 (-1) 10 (+0)6 (-2)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Feldûsh Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better world.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Religious, In love. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Feldûsh Warwick, Male Half-Orc Rogue 10
Medium (6'7") Half-Orc, Lawful Evil (CR 10)
Armor Class 13
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)7 (-2) 13 (+1)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 18000 sp.


Social Check DCs

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