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NPC Generator

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Advanced [show]


Anbera Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and carries falchions. She has a very tight haircut. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Detective business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Rich, Job. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Anbera Eversharp, Female Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Moss agate (5 gp).


Social Check DCs


Ida Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Crown-heir. She is physically well-built. Her blonde hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She comes from a rich northern family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Ida Ainsley, Female Human Rogue 2
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 250 gp.


Social Check DCs


River In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her spear ready. Her gray fur is smooth and relatively long. Her green unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, River studied abroad. A freak accident while working with her Soapmaker father left her crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against illithids; and many illithids want her driven away

Ideals: Fighting, Gifted. Flaws: Disease, Fearful. Bonds: Enemies. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

River In Shadow, Female Tabaxi Sorcerer 7
Medium (5'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 8000 sp. Moss agate (5 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Boddynock Quillsharpener, Male Gnome Ranger 10
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic, Giant, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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