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NPC Generator

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Advanced [show]


Merihim Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long purple hair kept up in a rat tail. His eyes are silver and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. His childhood dream was to be a Fletcher, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Family, Adventurer, Job, Religious. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Merihim Tolerance, Male Tiefling Wizard 9
Medium (6'1") Tiefling, Lawful Good (CR 9)
Armor Class 13
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1 Minor magic item.


Social Check DCs


Amnon Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Butcher does. He is portly but not overly obese. His black hair is thinning but still full. His eyes are white and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. Amnon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Butcher soon after.

Motivation: Further expansion of business.

Ideals: Joker, Gifted. Bonds: Job, Mentor, Nature. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Amnon Bedlam, Male Tiefling Sorcerer 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)9 (-1) 14 (+2)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Azurite (15 gp). Violet garnet (800 gp). Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Arnold Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey armored body suit, with a simple pastel line shooting up and back down. His red hair is cut short. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: Arnold was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers.

Ideals: Opinionated, Logical. Flaws: PTSD. Bonds: Family. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Arnold Adley, Male Human Warlock 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 200 sp. Hematite (10 gp). 1 Silk rope.


Social Check DCs


Wiggan Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. With a patchy black beard and wild black hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A powerful slaver made him what he is. His mother was a soldier and died while he was still young. Wiggan was left his mother's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wiggan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Passionate, Artistic. Bonds: Mentor, Military. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Wiggan Brushgather, Male Halfling Fighter 12
Small (3'2") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 99 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Gold and ruby ring (2000 gp).


Social Check DCs

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