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Advanced [show]


Flask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered scimitar and tarnished sickle as well. His beige fur is kept up in a ponytail inside a Stetson hat. His blue eyes dart from person to person.

Personality: Flask is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Flask Of Ebony, Male Tabaxi Sorcerer 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1100 gp). Old masterpiece painting (2300 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled electrum ring (4000 gp). Gold music box (3000 gp).


Social Check DCs


Tim Rayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a grey suit. His long red hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his sister to traveling adventurers; and he is greedy

Ideals: Athletic, Artistic, Persistence. Bonds: Rich, Family. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Rayden, Male Human Cleric 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 90 gp.


Social Check DCs


Tagga Browning, Female Half-Orc [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her hair is golden and very short. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted martial powers by her dying brother.

Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Poor. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Tagga Browning, Female Half-Orc Bard 3
Medium (6'2") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2600 sp. Coral (80 gp). Smoky quartz (50 gp). Chrysoberyl (80 gp).


Social Check DCs


Marastyr Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in brown turtlenecks beneath a black coat with blue slacks. She wears her blonde hair down. Her blue eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Hunter business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Hunter. She has built up a small fortune and can afford her own way.

Motivation: She is terrified, and will act out of fear; and she is unsatisfied with her job

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Marastyr Torevir, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Hematite (9 gp).


Social Check DCs

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