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NPC Generator

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Advanced [show]


Emerald Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Emerald's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is content; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Secretive, Mundane. Bonds: Job. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Emerald Of Dragons, Male Tabaxi Warlock 8
Medium (6'9") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 14 (+2)17 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His cinnamon fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Optimist, Persistence. Bonds: Religious, Mentor. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Serpent In the Morning, Male Tabaxi Commoner 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 50 gp. Violet garnet (500 gp). Blue star sapphire (500 gp).


Social Check DCs


Elaim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He has moderate length black hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Elaim took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist, Depressed. Bonds: Poor, Nature. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Elaim Holderhek, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 6 (-2)7 (-2)
Skills Insight +0, Intimidation +0
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 390 gp.


Social Check DCs


Kaladan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His crest is short and red. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: Kaladan was born in the north. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Persistence, Logical. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Kaladan Raghthroknaar, Male Dragonborn Cleric 17
Medium (6'3") Dragonborn, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 75 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Arcana +8, Perception +9
Senses Passive Perception 19
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 7000 gp. Golden yellow topaz (300 gp). Star ruby (1200 gp). Tourmaline (130 gp). Tourmaline (130 gp). Red spinel (130 gp). Brown-green garnet (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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