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NPC Generator

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Advanced [show]


Dabbledob Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. His hair is greying and his face has many wrinkles. His fierce gray eyes like to dwell on things.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Military, Slave. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dabbledob Gummen, Male Gnome Commoner 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)14 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Terran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Juliana Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey small hat and grey clothes, and sports empty pouches on her belt. Her hair is white and very short. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Juliana lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Adept school at a young age so that she could practice her arcane talents. Due to her spouse's obsession with being a Server they were divorced and she won custody of their son. She worked as a Barber, and she later adopted a second son.

Motivation: Many illithids want her driven away; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Addict. Bonds: Nature, In love, Family, Enemies. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Juliana Bradshaw, Female Human Adept 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10 pp.


Social Check DCs


Habor Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His silver hair is smooth and relatively long. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Entrepeneur, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Habor Sanity, Male Tiefling Commoner 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)18 (+4) 11 (+0)19 (+4)
Skills Animal Handling +2, History +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Halander Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With a patchy black beard and wild black hair. His violet eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Halander lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Family, Debt. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Halander Tosscobble, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Intimidation +4, Religion +1
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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