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NPC Generator

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Advanced [show]


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in a clean pastel cloak covering her clean studded leather, and a wedding ring on her right hand. She has dyed her greying orange fur a little too much giving a sharp orange color. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Beggar born in the past three hundred years. She works hard and plays hard.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Hedonist. Bonds: In love, Job, Rich, Criminal record. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Windy Grass, Female Tabaxi Ranger 18
Medium (4'7") Tabaxi, True Neutral (CR 18)
Armor Class 13
Hit Points 131 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +6, Survival +7
Senses Passive Perception 11
Languages
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150322

Possessions: 10000 gp. Solid gold idol (1100 gp). Fire opal pendant on a fine gold chain (1300 gp). A roughly beaten golden orb (110 gp). A roughly beaten golden orb (110 gp). Jeweled gold crown (4000 gp). Jeweled electrum ring (4000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (3000 gp). Golden circlet with four aquamarines (3000 gp). Black velvet mask with numerous citrines (110 gp). Carved bone or ivory statuette (20 gp). Embroidered and bejeweled glove (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Sapphire pendant on gold chain (1300 gp). A delicate silver chain set with a tourmaline (20 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (1300 gp). A delicate brass dragon egg (20 gp). Jeweled gold crown (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Brass mug with jade inlays (200 gp). 1 Major magic item.


Social Check DCs


Juliana Winterbourne, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her chestnut hair is cut short. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Unemployed. She turns her eye from what people do, preferring to live and let live. She is an amazing painter.

History: She comes from a rich eastern family. Her childhood dream was to be a Sailor, but she was a colossal failure. She left for the east, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Gifted. Bonds: Immigrant, Job, Rich. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Juliana Winterbourne, Female Human Monk 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 13 (+1)18 (+4)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 33000 sp.


Social Check DCs


Beiro Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family His martial abilities were realized during a raid on his village. He became a Apothecary soon after.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Secretive. Bonds: Criminal record, Job. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beiro Wasanthi, Male Elf Fighter 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Pikar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a white cloak and cross-gartered grey stockings. He has a long white beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a plains tribe. After coming to the age of reason, Pikar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Gifted. Flaws: Shy. Bonds: Family, Nature, Religious. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Pikar Honeypot, Male Halfling Druid 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 60000 cp.


Social Check DCs

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