Zagga Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman wears white leather gloves, a white jacket, and tight pants. Her clothes are grease stained in places. She has shaved her head bald. Her blue eyes dart from person to person.
Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Zagga studied abroad. Zagga was born on a far western island where she grew up under the tutelage of her mother, an expert Masseuse. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Gifted, Fighting. Bonds: Poor, Immigrant, Family. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 1 Chain shirt. 1 Breastplate. 1 Half-Plate.
Enialis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and has a large tan mantle and cape that has been intricately interwoven into his white robe. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Enialis was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Philantrophist, Justice. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 5000 cp.
Zaffrab Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his scythe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. Zaffrab was born on a far southern desert where he grew up under the tutelage of his father, an expert Weaver. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 pp. Red-brown spinel (120 gp). Golden pearl (120 gp). Jet (120 gp). 3 Antitoxin. 1 Tanglefoot bags.
Naivara Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. Her auburn hair is drawn into a tight pony tail with a card scrunchie. She has green eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a Assassin, her father struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out
Flaws: Terse. Bonds: Slave, Poor, Religious. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Star rose quartz (70 gp). Aquamarine (200 gp). Lapis lazuli (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!

