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NPC Generator

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Advanced [show]


Eldeth Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing colorful clothing, dressed as a Farmer. Her white hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Miner, who enjoyed hunting, Eldeth was taken on many hunting expeditions. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She inherited the family business which she has now maintained for 15 years.

Motivation: Nothing but the best is good enough for her; and expand her business

Ideals: Athletic, Joker, Impeccable. Flaws: Insane. Bonds: Nature, Job. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Eldeth Rumnaheim, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 gp. Star rose quartz (30 gp).


Social Check DCs


Shedinn Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail, and carries hammers. His bronze crest is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Shedinn grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Shedinn Mohradyllion, Male Dragonborn Commoner 11
Medium (6'2") Dragonborn, Chaotic Good (CR 11)
Armor Class 10
Hit Points 15 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)6 (-2) 18 (+4)14 (+2)
Skills Perception +8, Survival +8
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 390 pp. Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raiann Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Laborer uniform. She sports a flattop crest cut. She has a dull look in her red eyes.

Personality: She likes to make people angry or surprised. Raiann is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Raiann lived on a farm with her mother, near the main road leading to a nearby town. While studying, she fell in love. They married and had a daughter. Recently she has begun working with bootleggers and crooks.

Motivation: To be a Banker again.

Flaws: Antagonistic. Bonds: Job, Family, In love, Criminal record. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raiann Kerrhylon, Female Dragonborn Bard 5
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. A roughly beaten golden orb (80 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His auburn hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his broad yellow hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Family, Mentor, Religious. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Zheng, Male Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs

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