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NPC Generator

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Advanced [show]


Ralf Kent, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He is portly but not overly obese. His brown hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Barkeep, Ralf learned a great deal about his father's area of expertise. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Optimist. Bonds: Adventurer, Job, Rich, Has a crush. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Ralf Kent, Male Human Expert 11
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 7 (-2)15 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1400 gp. Alexandrite (800 gp). Alexandrite (800 gp).


Social Check DCs


River Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a brown small hat and brown clothes, and a wedding ring on her left hand. Her yellow fur is knotted and matted. Her amber eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Tabaxi culture. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her mother raised her in a mountain cabin. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Ideals: Impeccable. Flaws: Racist. Bonds: In love, Rich, Nature, Military. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

River Thundercloud, Female Tabaxi Paladin 4
Medium (4'7") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Fulbar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears white cloth garments or leather armor. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of southern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Immigrant, Rich. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Fulbar Greenbottle, Male Halfling Rogue 11
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 45 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills Acrobatics +8, Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torz Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Torz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Torz. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Torz never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Military, In love. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Torz Remington, Male Half-Orc Barbarian 14
Medium (5'2") Half-Orc, True Neutral (CR 14)
Armor Class 8
Hit Points 113 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)7 (-2) 7 (-2)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +3 / 4d6-2, Grapple +4

Possessions: 3000 gp. Hematite (9 gp). Violet garnet (800 gp). Violet garnet (800 gp). Smoky quartz (80 gp). Chalcedony (80 gp). Jet (140 gp). Moss agate (9 gp). Red garnet (140 gp). Brown-green garnet (140 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). White opal (600 gp). Jasper (80 gp).


Social Check DCs

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