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NPC Generator

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Advanced [show]


Bryseis Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is chestnut and very short. Her face is covered beneath a completely black helmet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Bryseis lived on a farm with her mother, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She has worked as a Spice Merchant like her mother before her.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Athletic, Passionate. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Bryseis Ecstasy, Female Tiefling Expert 7
Medium (5'11") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)19 (+4) 8 (-1)17 (+3)
Skills Nature +7
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Halfling, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 30000 cp. Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red tunic with yellow highlights, and long tan pants that bunch up around his shoes. His hair is cut close to his head. His eyes are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kelter's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Half-Orc compassion; and money/treasure

Flaws: Shy, Fearful, Antagonistic, Racist. Bonds: Rich. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Kelter Quickstep, Male Halfling Warrior 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 11 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)14 (+2) 8 (-1)12 (+1)
Skills Religion +4, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Fallthra Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair, while still mostly white, has prominent grey streaks. Her amber eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Fallthra lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break; and an old rival family wants her found

Ideals: Fighting. Flaws: Shy. Bonds: Family, Nature, Adventurer. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Fallthra Rumnaheim, Female Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4

Possessions: 80 gp. Star rose quartz (60 gp).


Social Check DCs


Melissa Atterton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She wears a weathered and beat up set of banded mail beneath an oversized brown coat, and her gloved hand is found clutching a shortbow. Her white hair is styled in orderly dreadlocks. Her violet eyes peer out from beneath her broad brown hat.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Spice Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Melissa Atterton, Female Human Aristocrat 7
Medium (5'6") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. Golden pearl (90 gp).


Social Check DCs

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