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NPC Generator

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Advanced [show]


Azzakh Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His crest is cut close to his head. He has a tattooed face.

Personality: A skeptical and narcissistic man, Azzakh's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Azzakh was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Poor, Adventurer, Nature, Military. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Azzakh Pfaphnyrennish, Male Dragonborn Warrior 15
Medium (6'8") Dragonborn, Lawful Evil (CR 15)
Armor Class 11
Hit Points 123 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)19 (+4)
Skills Acrobatics +6, Performance +9
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +9

Possessions: 1000 gp. Golden circlet with four aquamarines (2000 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarana Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair, when down, is lengthy. Her eyes, though not visible through her cowl, are gray.

Personality: She has a massive crush on the younger sibling of the Jeweler who has hired her part-time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her martial abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: Wants her loneliness to end.

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Rich, Has a crush. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Jarana Trueanvil, Female Dwarf Commoner 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 12000 sp. Hematite (9 gp).


Social Check DCs


Bertram Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Bertram Crawford, Male Human Monk 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He likes to wear ponchos typically of a light grey in addition to tight pants, and his gloved hand is found clutching a spear. His red hair is knotted and matted. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now travels the world, in search of power and loot.

Motivation: A deep hatred of drow; and he wants revenge against drow

Flaws: Antagonistic. Bonds: Adventurer, Family, Enemies. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Charles Marleigh, Male Human Aristocrat 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 11 (+0)18 (+4)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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