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NPC Generator

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Advanced [show]


Simon Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey costume with the symbols of magic on his torso. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Sellsword business at a young age. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Simon Blyth, Male Human Druid 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Magnifying glass.


Social Check DCs


Alain Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Around other people she will do her best to conceal her emotions and appear jolly.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy. Bonds: Rich, Criminal record, Military. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Alain Nimblefingers, Female Halfling Rogue 7
Small (2'10") Halfling, True Neutral (CR 7)
Armor Class 15
Hit Points 46 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)19 (+4) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Aquan, Terran
Attacks Melee -1 / 2d8-4, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Sard (20 gp). Black pearl (500 gp).


Social Check DCs


Edge In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is short and red. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Edge is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Edge was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Edge's father didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother; and she is greedy

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Family, Military. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Edge In the Morning, Female Tabaxi Warrior 5
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mastema Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants. She is physically well-built. Her dark red hair is smooth and relatively long. Her red eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her job bores her to no end. She has decided to make it more interesting.

History: She was raised in a island tribe. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Seeks redemption; and she wants to meet her childhood hero

Flaws: Cynical. Bonds: Adventurer, Criminal record, Nature, Poor. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Mastema Chaos, Female Tiefling Monk 16
Medium (5'6") Tiefling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 75 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Religion +7, Survival +7
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 300 pp. Aquamarine (1000 gp). Aquamarine (1000 gp). Deep blue spinel (1000 gp). Peridot (50 gp). Deep green spinel (150 gp). Citrine (50 gp). Rhodochrosite (4 gp). Tourmaline (150 gp). Alexandrite (1000 gp). Jasper (50 gp). Eye agate (4 gp). Azurite (4 gp). Coral (150 gp). Rock crystal (50 gp).


Social Check DCs

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