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NPC Generator

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Advanced [show]


Gurdis Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her quarterstaff. She keeps her long brown hair kept up in a rat tail. She has brown eyes and a grey hat with a pastel feather.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Greedy. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Gurdis Strongheart, Female Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)9 (-1) 17 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Skirt Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a cross on it. Her yellow fur is smooth and relatively long. Her amber eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a font of random trivia from the lore and stories she has discovered

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son.

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Rich, Family. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Skirt Treat, Female Tabaxi Aristocrat 7
Medium (5'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ermina Richie, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She has the majority of her body covered in plate. Her silver hair is knotted and matted. Her hazel eyes are passionate and lively.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a son. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, In love. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ermina Richie, Female Human Monk 11
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 35 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)13 (+1) 18 (+4)15 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2400 gp. Gold dragon comb with red garnet eye (1500 gp). Embroidered and bejeweled glove (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a green scarf. He has a slight overbite and is overall scrawny. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and regain custody of his son

Ideals: Disciplined. Bonds: Poor, Family, Nature, Adventurer. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Glim Murnig, Male Gnome Adept 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 54 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 5000 gp.


Social Check DCs

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