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Advanced [show]


Tenena Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple tan robe with black stripes complete with hood. With bright white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tenena took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She hasn't been sleeping well lately.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Criminal record, Nature. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tenena Nucklestamp, Female Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)6 (-2) 11 (+0)13 (+1)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 22000 cp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Nim Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is still thick. He wears crescent spectacles with a black brim.

Personality: Nim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and to be a painter again

Ideals: Impeccable. Flaws: Addict, Disease. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Nim Kitchur, Male Half-Elf Paladin 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Athletics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Amethyst (130 gp). Eye agate (6 gp). Banded agate (6 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a brown and red robe with the hood down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a white handlebar mustache and slicked back white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Fortune-teller, Nuraval learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nuraval took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He struck the Fortune-teller job and began his own company from there.

Motivation: Expand his business.

Flaws: Shy. Bonds: Rich, Job, Nature. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Commoner 6
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jacoba Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of warhammers on her belt, each one with a emerald on the hilt. She wears a broad hat to cover her moderate length golden hair. Her eyes are likewise green.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Spy, who enjoyed hunting, Jacoba was taken on many hunting expeditions. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in warhammer use. Days after completing her studies, news broke out that her hometown was attacked by drow. Jacoba was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Jacoba Amakiir, Female Half-Elf Fighter 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. 1 Tanglefoot bags.


Social Check DCs

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