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Advanced [show]


Dalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars. She sports brown long hair. She has green eyes and a blue hat with a grey feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the south, but her parents moved at a very young age to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Laborer like her father before her.

Motivation: Her relatives are trying to arrange a marriage; and balancing her hectic life and new laborer responsibilities is difficult

Flaws: Fearful. Bonds: Job, Immigrant, Military, Family. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Dalaba Nucklestamp, Female Gnome Paladin 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 95 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Performance +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 1100 pp. Jade (100 gp). Azurite (13 gp). Rhodochrosite (13 gp). 1 Medium magic item.


Social Check DCs


Left-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has gray fur. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Gnomish culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: To unite with his sister; and gnomish compassion

Flaws: Racist, Impulsive. Bonds: Rich, Nature, Family. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Left-Handed Candle, Male Tabaxi Rogue 14
Medium (5'7") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 43 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Insight +7, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 800 pp. Cloth of gold vestments (120 gp). Solid gold idol (400 gp). Jeweled electrum ring (7000 gp). Carved bone or ivory statuette (10 gp). Old masterpiece painting (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Embroidered and bejeweled glove (2000 gp). 1 Medium magic item.


Social Check DCs


Fargrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and very much looks the part of a Glassblower. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Fargrim Ungart, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 300 pp. Malachite (6 gp). White pearl (120 gp). Obsidian (6 gp). Blue star sapphire (1100 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp). Blue star sapphire (1100 gp). Pink diamond (8000 gp). Chalcedony (40 gp). Chrysoberyl (120 gp).


Social Check DCs


Shane Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. His long chestnut hair is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Disciplined, Opinionated, Fighting. Bonds: Poor, Family. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Shane Bradley, Male Human Warlock 11
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp.


Social Check DCs

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