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NPC Generator

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Advanced [show]


Ilanis Horineth, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She carries with her a set of sais, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her white hair is braided into rings. Her gray eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is harsh and unforgiving.

History: She was born on a small isolated farm. Ilanis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Nature, Criminal record, Adventurer. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Ilanis Horineth, Female Elf Expert 4
Medium (5'5") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)7 (-2) 10 (+0)16 (+3)
Skills Religion +0, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Adrex Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a black wide-brimmed hat and black clothes. He keeps his scarlet crest in a pixie cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Knight. He struck the Knight job and began his own company from there.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Passionate, Joker. Bonds: Military, Job. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Adrex Delmirev, Male Dragonborn Cleric 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his Stetson white hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Nelkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Barkeep and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Depressed. Bonds: Poor, Military, Slave, Job. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Nelkin High-hill, Male Halfling Expert 13
Small (2'10") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 68 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Violet garnet (600 gp). Chrysoberyl (150 gp). Moonstone (70 gp). Brown-green garnet (150 gp). Deep blue spinel (600 gp). Freshwater pearl (11 gp).


Social Check DCs


Roland Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His brown hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Carter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Bonds: Job, Religious, Military, Family. Occupation: Carter

Voice: French accent

Attributes [hide]

Roland Stanford, Male Human Fighter 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 8 (-1)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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