Bilga Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'6", this woman is well dressed, constantly wearing a black suit, white shirt, and grey tie. Her blonde hair is smooth and relatively long. She has gleaming, smiling hazel eyes.
Personality: Her tongue was cut out and she uses sign language. She is a ruthless business woman, a trait she acquired from her father.
History: She got into the Roofer business at a young age. She helped her father out around the business and became quite the natural. By chance she met her brother recently and the two have been together since.
Motivation: Several ex partners dislike her way of doing things and want revenge; and find a way to reverse the transformation of her brother
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Family, Enemies. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1000 gp.
Ronobe Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, and carries bastard swords. She has silver hair. This white eyed northerner is not easily forgotten.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in a small village she learned the ways of the warrior from her mother. While studying, she fell in love. They married and had a daughter. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Ronobe never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: In love, Religious. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 17)
Armor Class 11
Hit Points 123 (17d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 5d4-3, Ranged +7 / 5d4+1, Grapple +3
Possessions: 9000 gp. Jasper (30 gp). Freshwater pearl (6 gp). Lapis lazuli (6 gp). Alexandrite (500 gp). Rose (30 gp). 1 Medium magic item.
Nazû Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He dresses in black turtlenecks beneath a pastel coat with black slacks. He has done his best to style his golden hair to look like a famous performer. His green unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Nazû is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nazû took refuge in the large cave and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Disease. Bonds: Family, Military, Nature. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 37 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. Alexandrite (1100 gp). Rhodochrosite (4 gp). Fiery yellow corundum (1300 gp). Banded agate (4 gp).
Tiaathque Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. She keeps her chestnut hair in a pixie cut. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 5 (-3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!


