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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Compton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His chestnut hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born in the west. He worked as a nervous Sailor and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Compton, Male Human Warlock 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)7 (-2) 15 (+2)9 (-1)
Skills History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He has styled his white hair well, parting it to the right. He has a tattooed face.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Mentor. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Krimp Dalton, Male Half-Orc Cleric 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 9 (-1)7 (-2)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Orthog Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man tends to wear a large white jacket. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Tailor business at a young age. He helped his mother out around the business and became quite the natural. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Insomniac, Insane. Bonds: Poor, Immigrant, Job. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Orthog Bristol, Male Half-Orc Expert 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Azurite (4 gp). Blue quartz (4 gp). Chalcedony (60 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Delre Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears tight fighting clothing, which leaves very little to the imagination. She has a very tight haircut. Her fierce violet eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants she idolized her father. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels kind of lost in life.

Ideals: Fighting, Gifted, Logical. Flaws: Depressed. Bonds: Immigrant. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Delre Gorunn, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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