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NPC Generator

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Advanced [show]


Dadalan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his trident. His blue crest is knotted and matted. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic, Disciplined. Flaws: Shy, Disease. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Dadalan Hashphronyxadyn, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 17 (+3)14 (+2) 19 (+4)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Astaro Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a greataxe on her belt. She is physically well-built. She has brown hair. She wears large thick round spectacles.

Personality: She has always had a great fascination with Elven culture. She is frequently practicing swordplay.

History: She was always a brilliant, if unscrupulous mind. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and elven compassion

Ideals: Fighting, Logical. Flaws: Racist, Insane. Bonds: Military. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Astaro Larceny, Female Tiefling Commoner 7
Medium (5'11") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)17 (+3) 9 (-1)15 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Black opal (1200 gp). Azurite (9 gp). Rhodochrosite (9 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His fur is beige and very short. He has a dull look in his blue eyes.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. One day when Tricking was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Tricking was heart-stricken from the event, and his mother started working long hours to provde for them. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son.

Ideals: Disciplined. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Tricking Timber, Male Tabaxi Monk 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 280 pp. Black pearl (1600 gp). Smoky quartz (20 gp). Malachite (9 gp). Star ruby (500 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Sard (20 gp). Banded agate (9 gp).


Social Check DCs


Mord Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. With a patchy chestnut beard and wild chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mord is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Mord has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Mord Mitchell, Male Half-Orc Aristocrat 6
Medium (5'6") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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