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NPC Generator

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Advanced [show]


Tenena Reese, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears tight fighting clothing, which leaves very little to the imagination. She wears her white hair down. She wears crescent spectacles with a black brim.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. Her father took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Philantrophist, Professionalism. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Tenena Reese, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)18 (+4) 11 (+0)14 (+2)
Skills Investigation +6, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Draconic, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. Moss agate (11 gp). Fiery yellow corundum (600 gp). Chrysoprase (20 gp). Moss agate (11 gp).


Social Check DCs


Tomph Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in a clean black cloak covering her clean studded leather. Her tied-back hair is brown. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the east. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Tomph lived on a farm with her father, near the main road leading to a nearby town. When Tomph reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Pacifist. Bonds: Poor, In love, Family, Military. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Tomph Colby, Female Half-Orc Sorcerer 4
Medium (4'8") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 10 (+0)4 (-3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp. Obsidian (6 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Shaena Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she tends to wear a large red jacket. Her brown hair is thinning but still full. Her gray unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Shaena was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Roofer. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shaena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease, Shy, Impulsive. Bonds: Job. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Shaena Brightmoon, Female Halfling Sorcerer 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 70 pp. 4 Antitoxin. 3 Thunderstones. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Reynard England, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard England, Male Human Bard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 4000 cp. Azurite (16 gp).


Social Check DCs

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