Cloak In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is lavender and curly. His amber eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 |
Possessions: Just what you see.
Sethrekar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He is bristling with hidden weapons, mostly ceremonial daggers and tridents. His crest is brass and curly. His gold eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Criminal record, Job. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Auran, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Korinn Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her crest is gold and curly. Her eyes are likewise gold.
Personality: This woman loves singing and to teach people singing more than just about anything. She uses divination through singing.
History: Gifted from a young age, Korinn studied abroad. A gifted student she started as a Dyer, but she got bored and became a Brewer. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business
Ideals: Artistic, Gifted, Impeccable. Bonds: Job. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 25 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 600 gp. Amber (120 gp). Chrysoberyl (120 gp). Hematite (9 gp). White pearl (120 gp). Lapis lazuli (9 gp).
Tanglar Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large black mantle and cape that has been intricately interwoven into his grey robe. He has a long blonde beard with little hanging trinkets. His hazel eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Tanglar lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against gnolls; and to unite with his sister
Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Family, Enemies. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

