Kassoon
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NPC Generator

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Advanced [show]


Robbie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'9" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her left hand appears badly burned and disfigured. Her golden hair is lengthy. Her eyes are likewise violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Banker in town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Banker soon after.

Motivation: Wants to open a new tavern; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Rich. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Robbie Brightmoon, Female Halfling Barbarian 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears violet painted combat armor at almost all times. His hair is long and black with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Thomas was raised in a hard working conservative environment. When Thomas reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Knight for hire.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Job, Military. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Thomas Meliamne, Male Half-Elf Monk 7
Medium (5'5") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Makaria Mute, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she wears a green armored body suit, with a simple black line shooting up and back down. She keeps her long red hair kept up in a rat tail. Her red eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the north her family was never financially stable. After coming to the age of reason, Makaria took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To clean up the streets; and she's looking for her big break

Ideals: Gifted. Bonds: Guardian, Adventurer, Poor. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Makaria Mute, Female Tiefling Cleric 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 280 gp.


Social Check DCs


Alberich Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Alberich was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Alberich was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alberich's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Insomniac, Antagonistic. Bonds: In love, Mentor. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Alberich Brawnanvil, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp. Malachite (6 gp). Silver pearl (150 gp). 1 Masterwork Common Melee.


Social Check DCs

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