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NPC Generator

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Advanced [show]


Nurkara Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely brown suit with white socks and a vest with buckled shoes. With wild black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Nurkara was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nurkara's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: In love, Slave, Rich, Job. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Nurkara Burrowfound, Female Dwarf Monk 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Elegant Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" southern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a Stetson hat to hide her balding. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She plays an instrument quite well.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal poetry training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants nothing more than to rejoin the army

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Elegant Of Storm, Female Tabaxi Adept 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. 1 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Mardnab Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large blue mantle and cape that has been intricately interwoven into her black robe. Her golden hair is wavy and long. She has gleaming, smiling violet eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Assassin, but she was a colossal failure. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Fighting, Persistence. Bonds: Rich, Job, Family. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Mardnab Miggledy, Female Gnome Cleric 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Maynild Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her violet eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her necromantic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by brigands. Maynild was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She wants to meet her childhood hero; and a deep hatred of brigands

Ideals: Opinionated, Gifted. Bonds: Military, Enemies, Adventurer. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Maynild Goltorah, Female Half-Elf Wizard 9
Medium (5'4") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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