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NPC Generator

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Advanced [show]


Silgre Prescott, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She is overprotective of those who hire her services. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A freak accident while working with her Bounty Hunter father left her crippled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Guardian, Religious. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Silgre Prescott, Female Half-Orc Wizard 15
Medium (5'1") Half-Orc, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 50 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 13 (+1)9 (-1) 10 (+0)6 (-2)
Skills Insight +5, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +4 / 4d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (5000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Golden circlet with four aquamarines (5000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is lengthy and is close to two feet long. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Actor for hire.

Motivation: To be a Spice Merchant again; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Bonds: Job, Military, Immigrant. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Right-Handed Of Storm, Male Tabaxi Warlock 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)18 (+4) 13 (+1)12 (+1)
Skills Arcana +6, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 180 gp.


Social Check DCs


Seebo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His silver hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Enemies, Slave. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Seebo Ningel, Male Gnome Bard 5
Small (3'8") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp.


Social Check DCs


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is golden and curly. He has blue eyes and a grey hat with a blue feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the large cave and found the beat up sai and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and he is greedy

Ideals: Passionate. Flaws: Mundane. Bonds: Rich, Job, Nature, Has a crush. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Anselm Home, Male Human Adept 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp.


Social Check DCs

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