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NPC Generator

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Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is cut short with large spiked bangs in the front. This amber eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 4 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raymond took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Raymond Browning, Male Human Wizard 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eldon Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He carries with him a set of longswords on his belt, each one with a jet on the hilt. He wears his silver hair up. His eyes are a pleasant blue.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Eldon grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's in love; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Bonds: Rich, Adventurer, Has a crush. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Eldon Maekkelferce, Male Gnome Bard 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 99 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 6000 gp. Alexandrite (300 gp). Golden yellow topaz (300 gp). Bloodstone (60 gp). Aquamarine (300 gp). Azurite (10 gp). Black pearl (300 gp). Rock crystal (60 gp). Golden pearl (60 gp). Malachite (10 gp). Aquamarine (300 gp). Violet garnet (300 gp). 1 Medium magic item.


Social Check DCs


Sannl Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin brown vertical stripes and tan pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are gray and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother.

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Family, Nature. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Sannl Goldfinder, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)7 (-2) 12 (+1)4 (-3)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1400 sp. Red-brown spinel (120 gp). Chrysoberyl (120 gp). Onyx (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a brown suit, green shirt, and blue tie. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Richard was raised in a hard working conservative environment. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Richard's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and expand his business

Flaws: Shy, Antagonistic, Addict. Bonds: Job, Has a crush. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Richard Wentworth, Male Human Bard 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs

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