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NPC Generator

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Advanced [show]


Fallthra Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not trust anyone and sleeps with one eye open.

History: The child of a Stableman, who enjoyed hunting, Fallthra was taken on many hunting expeditions. She helped her mother out around the business and became quite the natural. She has achieved small success as a Seamstress.

Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new seamstress responsibilities is difficult

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Nature, Job, Religious. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fallthra Fallack, Female Dwarf Expert 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 6 (-2)16 (+3)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp.


Social Check DCs


Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of western immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Randal Shirley, Male Human Sorcerer 11
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 23 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 350 pp. Smoky quartz (40 gp). Bloodstone (40 gp). Malachite (13 gp).


Social Check DCs


Richard Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears a violet armored body suit, with a simple blue line shooting up and back down. His clothes are grease stained in places. His golden hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. Richard was born on a far western plains where he grew up under the tutelage of his mother, an expert Servant. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Cynical. Bonds: Poor, Immigrant. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Richard Qualanthri, Male Half-Elf Expert 12
Medium (4'9") Half-Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 68 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: Moss agate (11 gp). Tourmaline (40 gp). Rich purple corundum (500 gp). 1 Minor magic item.


Social Check DCs


Mara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. She has done her best to style her white hair to look like a famous performer. Her eyes are hazel and catlike.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a Seamstress, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father

Ideals: Athletic, Philantrophist. Bonds: Enemies, Poor, Family. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Mara Ofandrus, Female Elf Expert 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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