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Advanced [show]


Hugh Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: When he was but 3 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Bonds: Military, Immigrant, Job. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Hugh Carlton, Male Human Fighter 11
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)6 (-2) 16 (+3)17 (+3)
Skills Nature +2, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 250 pp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Solid gold idol (400 gp). Large well-done wool tapestry (200 gp). A small bag of saffron. (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (400 gp).


Social Check DCs


Rael Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying red hair a little too much giving a sharp red color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: The child of a Baker, who enjoyed hunting, Rael was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rael took refuge in the large cave and found the beat up flail and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Rael Erenaeth, Male Elf Paladin 4
Medium (4'7") Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Moonstone (80 gp). Red garnet (100 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Qemuel Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. He wears a broad hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are white.

Personality: Overbrimming with self-confidence, Qemuel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Philantrophist, Artistic. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qemuel Loathe, Male Tiefling Druid 6
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 12 (+1)18 (+4)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He keeps his chestnut hair in a pixie cut. This hazel eyed northerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Passionate, Professionalism, Gifted. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aust Qualanthri, Male Elf Commoner 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs

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