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Advanced [show]


Flask Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her brown fur is slicked back into a classic pompadour. She has gleaming, smiling yellow eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Flask was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Religious. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Flask Timber, Female Tabaxi Warrior 4
Medium (5'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 15 (+2)18 (+4)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nordak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword. His moppish white hair is in a traditional bowl cut. This brown eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family Through the years after Nordak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Nordak's father didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Nordak Graybeard, Male Dwarf Paladin 8
Medium (4'2") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 79 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His white hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the north. From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.

Motivation: He wants to get laid; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record, Has a crush. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Heward Woodhouse, Male Half-Elf Barbarian 15
Medium (5'1") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 120 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills History +7, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 1000 gp. Brass mug with jade inlays (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Gold cup set with emeralds (4000 gp). Brass mug with jade inlays (500 gp). Solid gold idol (600 gp). Golden circlet with four aquamarines (2000 gp). An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (130 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Medium magic item.


Social Check DCs


Raymond Allerton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and he has a rivalry with the church that dominates his actions

Flaws: Mundane. Bonds: Enemies, Has a crush, Nature, Religious. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Raymond Allerton, Male Human Warrior 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 9 (-1)9 (-1)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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