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NPC Generator

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Advanced [show]


Harriet Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear white clothing when she does not wear armor. Her hair is golden and curly. She wears large thick round spectacles.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in a small forest village. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Philantrophist, Fighting. Bonds: Poor, Criminal record, Nature. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Harriet Goodearth, Female Halfling Barbarian 13
Small (2'11") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 129 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Star rose quartz (50 gp). Red-brown spinel (80 gp). Rhodochrosite (15 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is smooth and relatively long. His green eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: Born in the west to a Marshal, Ulblyn learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He became a Marshal soon after.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Ulblyn Strongbones, Male Halfling Monk 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnoll, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Flask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his lavender fur in a flapper bob. He has a dull look in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: Flask was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Flask Fang, Male Tabaxi Paladin 4
Medium (5'7") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 10 (+0)18 (+4)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Rhodochrosite (5 gp). Black star sapphire (1200 gp). Red spinel (70 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs


Valanthe Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. She carries with her a set of falchions on her belt, each one with a emerald on the hilt. Her tied-back hair is red. She has blue eyes.

Personality: Overbrimming with self-confidence, Valanthe isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has been saving her money to try and buy her brother's freedom.

Motivation: Half-Orc compassion; and to reunite with her absent father

Ideals: Fighting, Impeccable. Flaws: Mundane, Racist. Bonds: Family. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Valanthe Floshem, Female Half-Elf Rogue 7
Medium (5'0") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)9 (-1) 14 (+2)17 (+3)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Bloodstone (30 gp).


Social Check DCs

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