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NPC Generator

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Advanced [show]


Nithther Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His blue crest is knotted and matted. His gold unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: Nithther was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Disease, Shy, Lazy. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Nithther Jerynomonis, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Pallabar Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He sports a flattop hair cut. He has gleaming, smiling gray eyes.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the east to a Armorer, Pallabar learned a great deal about his mother's area of expertise. Through the years after Pallabar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pallabar's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by giants. Pallabar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Enemies, Job. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Pallabar Folkor, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 15 (+2)10 (+0)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Torinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a green coat. His bronze crest is braided into rings. His eyes are red and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After months of barely getting by, Torinn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Criminal record, Rich, Religious. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Torinn Tiammanthyllish, Male Dragonborn Monk 11
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Millicent Wheatley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple brown line shooting up and back down, and carries scimitars. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.

History: Millicent was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found; and to reunite with her absent father

Ideals: Fighting, Disciplined, Persistence. Bonds: Family. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Millicent Wheatley, Female Human Fighter 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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