Oppleby Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Oppleby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oppleby decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was always very intelligent and has formed a secret society of specialists.
Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Slave, Criminal record, Religious. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 54 (13d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 400 pp. Aquamarine (800 gp). Clear bright green emerald (5000 gp). Deep green spinel (160 gp). Obsidian (4 gp). Tourmaline (160 gp). Azurite (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.
Drifting Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her gray fur is smooth and relatively long. Her eyes are green and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.
History: Drifting was born the youngest of three triplets. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Gardener and was forced into it by her family.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 1000 sp. An abacus with copper, silver and gold markers (30 gp). An abacus with copper, silver and gold markers (30 gp). Gold dragon comb with red garnet eye (500 gp).
Rangrim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. He has had some formal dancing training, and achieved minor success. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 33 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Elven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Fighting, Impeccable. Flaws: Sensitive, Hedonist. Bonds: Mentor, Adventurer. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


