Alex Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man wears yellow leather gloves, a yellow jacket, and tight pants. His clothes are grease stained in places. His white hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Apothecary, his father struggled to pay the bills. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Optimist, Philantrophist. Bonds: Poor, Immigrant, Adventurer. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp.
Thervan Aloro, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has a large tan mantle and cape that has been intricately interwoven into his black robe. His silver hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Painter, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a painter again
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. Malachite (5 gp). Moss agate (5 gp). Eye agate (5 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Agatha Myerscough, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing a long, brown, dusty cloak. She has a penchant for wearing a ring with an oversized jet on her right hand. Her silver hair is knotted and matted. Her eyes are a pleasant amber.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great joy in being the best Locksmith in town.
History: She was born to a criminal king-pin and mafia family She helped her father out around the business and became quite the natural. She has achieved small success as a Locksmith.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Disciplined. Bonds: Rich, Job, Criminal record. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Tree Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and blue robe with the hood down. He is physically well-built. His beige fur is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Insane, Antagonistic. Bonds: Military, Has a crush, Job. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 64 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +4
Possessions: 1800 gp. White pearl (120 gp). Sard (50 gp). Alexandrite (1200 gp). Iolite (50 gp). Deep blue spinel (1200 gp). Obsidian (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!


