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NPC Generator

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Advanced [show]


Nicor Faith, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light green in addition to tight pants, he is not a threatening figure. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Nicor would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He is content.

Ideals: Optimist. Flaws: Mundane. Bonds: Military, Rich. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Nicor Faith, Male Tiefling Monk 12
Medium (5'7") Tiefling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 81 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 15 (+2)20 (+5)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Silver comb with moonstones (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (7000 gp). Silver chalice with lapis lazuli gems (40 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Tawna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with red colored cloaks and clothing, and sports empty pouches on her belt. Her long silver hair is drawn into a two foot long braid. Her hazel eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Stylist profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her father's forge. She has dedicated herself to building a better kind of golem.

Motivation: Revenge; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Tawna Fastfoot, Female Halfling Bard 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 17 (+3)12 (+1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 200 gp. Smoky quartz (80 gp).


Social Check DCs


Drifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a brown collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears her lavender fur down. This copper eyed westerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Scribe business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Nature, Rich. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Drifting In the Wind, Female Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)16 (+3) 16 (+3)15 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 600 sp. 2 Tanglefoot bags.


Social Check DCs


Morana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She is wearing colorful clothing, dressed as a Miller. Her brown hair is cut short. Her amber eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. She believes the world needs to unite to get rid of dire rats once and for all.

History: She comes from a rich southern family. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and money/treasure

Flaws: Shy. Bonds: Adventurer, Enemies, Rich, Job. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Morana Loderr, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. 1 Silk rope.


Social Check DCs

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