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NPC Generator

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Advanced [show]


Abad Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Abad was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Recently the stress of being a Slave Trader has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Abad Guile, Male Tiefling Warrior 5
Medium (5'2") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Violet garnet (1600 gp). Amber (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this southern woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her red hair is slicked back into a classic pompadour. Her gray eyes dart from person to person to random spaces in the air.

Personality: Marastyr is depressed about a lot of things. She tends to be a nihilist. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth she was tutored by a cruel and relentless mentor. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and she loathes her own lifestyle

Ideals: Athletic, Joker, Persistence. Flaws: Depressed. Bonds: Mentor. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Marastyr Goblinbane, Female Dwarf Monk 10
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 89 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 9 (-1)6 (-2)
Skills Insight +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Zaffrab Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. He has moderate length black hair. This gray eyed northerner is not easily forgotten.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the east. Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Roofer like his mother before him.

Motivation: Sabotage a competitor.

Bonds: Job, Adventurer, Immigrant, Criminal record. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Zaffrab Quillsharpener, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Auran, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Jade (110 gp). Red-brown spinel (110 gp). Hematite (15 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Donaar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red crest, when down, is lengthy. His gold eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out south to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: A deep hatred of brigands; and he's looking for his big break

Ideals: Justice. Bonds: Adventurer, Poor, Criminal record, Enemies. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Donaar Orexijandilin, Male Dragonborn Ranger 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. 1 Masterwork studded leather.


Social Check DCs

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