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NPC Generator

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Advanced [show]


Lubash Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: Lubash lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to unite with his brother

Flaws: Cynical, Selfish, Antagonistic. Bonds: Family, Adventurer. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Lubash Morley, Male Half-Orc Aristocrat 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Mary Halsey, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a long blonde ponytail with little hanging trinkets. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She loves telling others what to do and how they should feel about things. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the west to a Merchant, Mary learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Opinionated. Flaws: Racist. Bonds: Adventurer, Has a crush, Job. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mary Halsey, Female Human Bard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 600 sp. Red-brown spinel (90 gp).


Social Check DCs


Azza Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple white line shooting up and back down. She carries a battered quarterstaff and tarnished shortspear as well. Her red hair is braided into rings. Her eyes are white.

Personality: Azza speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Azza grew up listening to her mother's many stories. She worked as a nervous Armorer and found it very stressful. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Fighting, Impeccable. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Azza Luck, Female Tiefling Monk 11
Medium (4'7") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)9 (-1) 6 (-2)11 (+0)
Skills Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 3200 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bimpnottin Murnig, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and very much looks the part of a Brewer. Her hair is brown and curly. She wears crescent spectacles with a black brim.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by illithids. Bimpnottin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Cynical, Antagonistic. Bonds: Job, Enemies. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Bimpnottin Murnig, Female Gnome Warlock 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs

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