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NPC Generator

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Lvl.
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Seed

Advanced [show]


Norman Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, yellow cloak. He keeps his black hair in a pixie cut. He wears a mask on his face.

Personality: Eccentric and domineering, Norman will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted, Impeccable. Bonds: Adventurer, Nature. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Norman Hart, Male Half-Elf Druid 3
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Deep blue spinel (700 gp). 1 Healer’s kit. 1 Superior lock. 1 Silk rope.


Social Check DCs


Naal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue wide-brimmed hat and blue clothes. He carries with him a set of tridents, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is auburn. He has several tiny opal earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Shy, PTSD. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Naal Amastacia, Male Elf Barbarian 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 110 pp.


Social Check DCs


Enialis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Mercenary does. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Job, Religious. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Enialis Xistsrith, Male Elf Adept 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)18 (+4) 18 (+4)13 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 14
Languages Common, Elven, Orc, Gnome, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered tan stockings. He is bristling with hidden weapons, mostly ceremonial daggers and greatswords. His black hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He seems to be bored by most things; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Athletic. Flaws: Mundane. Bonds: Criminal record, Enemies. Occupation: Miner

Voice: American accent

Attributes [hide]

Morkral Orcfoe, Male Dwarf Adept 5
Medium (4'5") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs

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