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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and very much looks the part of a Animal Trainer. His left hand appears badly burned and disfigured. His golden hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.

Personality: Eccentric and domineering, Clerebold will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: To be a Gardener again; and wants to open a new tavern

Ideals: Extrovert, Philantrophist. Bonds: Job, Military. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Morley, Male Human Bard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 130 gp.


Social Check DCs


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. A true patriot, Curran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Insane, Impulsive. Bonds: Military, Nature, Job. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Curran Fastfoot, Male Halfling Expert 4
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bhevek Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and a strong sense of loyalty to tabaxi people

Ideals: Gifted, Artistic. Flaws: Antagonistic, Racist, Depressed. Occupation: Healer

Voice: Stutters

Attributes [hide]

Bhevek Deephollow, Male Halfling Rogue 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 8 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)14 (+2) 17 (+3)19 (+4)
Skills History +5, Performance +7
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. 1 Full Plate.


Social Check DCs


Baern Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear grey tank tops with brown pants. He has wavy brown hair. His green unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Baern was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has achieved small success as a Marshal.

Motivation: Wants to open a new tavern; and to be a fletcher again

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Job. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Baern Ungart, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp. Obsidian (9 gp). Black pearl (200 gp). 1 Banded mail.


Social Check DCs

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