Zagga Pinkerton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white wide-brimmed hat and white clothes. Her hair is black and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Zagga wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is lazy, self-centered, vain, and jealous.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: She wants revenge against giants; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac, Selfish. Bonds: Rich, Immigrant, Enemies. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 94 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 12000 gp. Pink pearl (90 gp). Deep green spinel (90 gp). Iolite (20 gp). Alexandrite (200 gp). Blue quartz (8 gp).
Cairn Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Cairn lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions; and he feels kind of lost in life
Flaws: Insomniac, Depressed. Bonds: Religious, Family. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 60 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 21 (+5) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2500 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Nirgel Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and to unite with his sister
Ideals: Optimist, Joker. Bonds: Poor, Family. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 110000 cp.
Susannah Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'6", this woman is dressed in earthy colors with a violet and pastel handkerchief worn on her right side. With bright black hair. Her eyes are brown and catlike.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A powerful necromancer made her what she is. Susannah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Susannah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since lost track of the people in her past.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Impeccable. Bonds: Family, Mentor, Criminal record. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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