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NPC Generator

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Advanced [show]


Avice York, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long blonde hair reaches down to her waist. Her amber eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has all her life been fascinated with painting.

History: Avice was born the youngest of three triplets. Her father was a soldier and died while she was still young. Avice was left her father's suit of armor and trained in its use and care. She has never given up on her painting dream.

Motivation: Revenge; and a deep hatred of giants

Ideals: Joker, Artistic. Bonds: Family, Military, Enemies. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Avice York, Female Human Druid 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 7 (-2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Sekhmet Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a small hat to cover her moderate length brown hair. She has gold eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Sekhmet does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal writing training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Doesn't want to be a Soapmaker and was forced into it by her family; and regain custody of her son

Ideals: Artistic. Flaws: Mundane, Depressed. Bonds: Military, Immigrant, Family. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Sekhmet Ecstasy, Female Tiefling Cleric 6
Medium (5'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp.


Social Check DCs


Flame Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He keeps his black fur in a pixie cut. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with dancing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Artistic, Gifted. Bonds: Rich. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Flame Thundercloud, Male Tabaxi Rogue 3
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Jane Quinton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with yellow highlights, and long green pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. She has dyed her greying brown hair a little too much giving a sharp brown color. She has a dull look in her violet eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jane took refuge in the ruined castle and found the beat up club and armor she uses now. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and she is wracked by social anxiety

Ideals: Justice, Philantrophist. Flaws: Fearful, Insane. Bonds: Nature. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jane Quinton, Female Human Monk 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)16 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs

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