Vondal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His whole body is exceptionally muscular. He sports a long blonde beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Logical. Bonds: Immigrant, Mentor, Debt, Religious. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 gp. 1 Everburning torch.
Merihim Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His dark red hair is smooth and relatively long. His eyes, though not visible through his cowl, are white.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.
History: Merihim was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 70 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 3000 gp. An abacus with copper, silver and gold markers (60 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold music box (3000 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Seven Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur is greying and her face has many wrinkles. Her blue eyes peer out from beneath her top pastel hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered east to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by goblins. Seven was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined. Flaws: PTSD. Bonds: Rich, Enemies, Slave. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 6 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 6 (-2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (1500 gp). A small bag of saffron. (70 gp).
Philomena Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has shaved her head bald. She has a dull look in her violet eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.
History: The child of a Miller, who enjoyed hunting, Philomena was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Entrepeneur, Athletic. Bonds: Religious, Immigrant, Nature. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Golden yellow topaz (400 gp). Chrysoprase (20 gp). Rhodochrosite (11 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

