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NPC Generator

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Advanced [show]


Ahrim Harm, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his black robe and has his flail always slung over his shoulder. His purple hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Spy, who enjoyed hunting, Ahrim was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Nature. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Ahrim Harm, Male Tiefling Paladin 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Marbas Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'8". He has the majority of his body covered in plate, and his gloved hand is found clutching a nunchaku. His hair is brown and very short. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Mercenary in town.

History: He is the product a well kept family trust fund and as such has never really known need. When Marbas reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Professionalism. Bonds: Job, Rich, Military. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Marbas Decorum, Male Tiefling Cleric 5
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 14 (+2)19 (+4)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alice Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Barkeep does. She has moderate length red hair. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Alice hails from a village terrorized by goblins. Her father had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Persistence, Optimist. Bonds: Job, Enemies, Rich. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Alice Petrie, Female Half-Elf Warrior 13
Medium (4'9") Half-Elf, Lawful Neutral (CR 13)
Armor Class 8
Hit Points 116 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)9 (-1) 12 (+1)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +2 / 4d4-2, Grapple +3

Possessions: 4000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). A silver and pearl hairclip (90 gp). 1 Medium magic item.


Social Check DCs


Sindri Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear tan pants and tee shirts. His whole body is exceptionally muscular. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Religious, Adventurer. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Sindri Gobblefirn, Male Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 17 (+3)17 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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