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NPC Generator

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Advanced [show]


Varis Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. His white hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Varis was born on a far western island where he grew up under the tutelage of his father, an expert Doctor. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Expand his business; and money/treasure

Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Job, Immigrant. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Varis Ray, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)11 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bertram Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. His green unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Bertram was born in the west. At a young age he loved to build and create. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Persistence. Flaws: Disease, Antagonistic, Hedonist. Bonds: Slave. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Kensley, Male Human Warlock 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 70 gp.


Social Check DCs


Gunter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has wavy red hair. His green eyes peer out from beneath his Stetson brown hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Gunter Birkenhead, Male Human Fighter 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 119 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2900 gp. Black pearl (900 gp). Azurite (10 gp). Chrysoberyl (130 gp). Hematite (10 gp). Rose (70 gp).


Social Check DCs


Reynard Chatham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the west. He worked as a nervous Navigator and found it very stressful. He then took over the family business and is one of the better Navigator for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Job. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Chatham, Male Human Paladin 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs

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