Ar-Karo Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears white trousers with red and grey striped suspenders. He wears various colorful collared shirts. His hair, while still mostly chestnut, has prominent grey streaks. He has a dull look in his brown eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of eastern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Job, Criminal record. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp.
Chay Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his nunchaku always slung over his shoulder. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.
History: Chay lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers.
Ideals: Justice, Philantrophist, Persistence. Bonds: Family. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 16)
Armor Class 16
Hit Points 160 (16d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 20 (+5) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
Possessions: 4000 gp. Jeweled electrum ring (6000 gp). Jeweled anklet (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Solid gold idol (600 gp). Carved bone or ivory statuette (60 gp). Gold music box (4000 gp). Jeweled electrum ring (6000 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold and topaz bottle stopper cork (700 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Efferil Holimion, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a tan tunic with green highlights, and long grey pants that bunch up around his shoes. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are blue.
Personality: Overbrimming with self-confidence, Efferil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to clean up the streets
Ideals: Impeccable, Gifted. Bonds: Job, Family, Guardian. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1500 sp. Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Everburning torch.
Sarah Clayton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. Her long silver hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: The child of a Navigator, who enjoyed hunting, Sarah was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She has set out to sabotage the competition.
Motivation: Wants to work out more often; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Optimist, Athletic. Flaws: Shy. Bonds: In love, Nature, Job. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
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