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Yevelda Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized white coat. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her eyes are gray and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Opinionated. Bonds: Poor, Family, Military. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Yevelda Everly, Female Half-Orc Sorcerer 14
Medium (5'5") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 49 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)8 (-1) 13 (+1)7 (-2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Deep blue spinel (1600 gp). Chrysoprase (70 gp). Jet (140 gp). Chrysoprase (70 gp). Azurite (12 gp). Freshwater pearl (12 gp). Citrine (70 gp). Deep blue spinel (1600 gp). Carnelian (70 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She wears baggy red pantaloons and a brown scarf, and her gloved hand is found clutching a club. She wears a broad hat to hide her balding. Her eyes, though not visible through her cowl, are gray.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. In the meantime she has taken over work as a Spy and occasionally as a mercenary.

Motivation: She's attracted to the PC; and she has a crush on the local unemployed

Ideals: Gifted. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Willow Whispermouse, Female Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Rurik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Ploughman. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To be a Laborer again; and sabotage a competitor

Ideals: Gifted. Flaws: Insane. Bonds: Job, Immigrant, Criminal record. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Rurik Steelfist, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Dazzazn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His crest, while still mostly green, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Dazzazn will drive conversation. Dazzazn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur, Fighting, Extrovert. Bonds: Family, Rich. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Dazzazn Kimbatuul, Male Dragonborn Commoner 13
Medium (6'6") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 32 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Athletics +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +4

Possessions: 500 pp. Alexandrite (1200 gp). Freshwater pearl (12 gp). Black opal (500 gp). Rhodochrosite (12 gp). Rock crystal (20 gp). Malachite (12 gp). Moss agate (12 gp). Carnelian (20 gp). Jasper (20 gp). Citrine (20 gp). Aquamarine (1200 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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