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NPC Generator

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Advanced [show]


Robbie Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely red suit with pastel socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She wears a Stetson hat to cover her moderate length chestnut hair. Her fierce gray eyes like to dwell on things.

Personality: Robbie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Robbie studied abroad. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: A strong sense of loyalty to Dwarven people; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Robbie Hogcollar, Female Halfling Ranger 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dell Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy red pantaloons and a green scarf. She is bristling with hidden weapons, mostly quarterstaffs and pickaxes. She wears her red hair up in a very large beehive style do. Her blue unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Dell will drive conversation. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a criminal king-pin and mafia family At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 7 years later her spouse died after the birth of her son. Heartbroken, Dell never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She has comitted a past crime that haunts her to this day; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Flaws: Disease. Bonds: Criminal record, In love. Occupation: Assassin

Voice: German accent

Attributes [hide]

Dell Hogcollar, Female Halfling Paladin 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 6 (-2)5 (-3)
Skills Medicine +1, Persuasion +0
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Sard (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her red hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. Helja is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the south, but her parents moved at a very young age to the east. Her father was a soldier and died while she was still young. Helja was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Spy and was forced into it by her family.

Flaws: Insane, Shy. Bonds: Family, Immigrant, Military. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Helja Burrowfound, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Disguise kit.


Social Check DCs


Pallabar Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. His hair is short and brown. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Shy. Bonds: Immigrant. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Pallabar Lingenhall, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 sp.


Social Check DCs

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