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NPC Generator

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Advanced [show]


Reirak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is lengthy. His blue eyes are passionate and lively.

Personality: Reirak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Reirak Daerdahk, Male Dwarf Wizard 6
Medium (4'4") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 900 gp. Blue star sapphire (900 gp). Peridot (20 gp). Malachite (11 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy orange fur. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small desert village. Her mother took her hunting and taught her how to get in the mind of other creatures. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is greedy.

Ideals: Joker. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Tree Of Snakes, Female Tabaxi Warrior 18
Medium (5'9") Tabaxi, Lawful Evil (CR 18)
Armor Class 14
Hit Points 101 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +8, Perception +8
Senses Passive Perception 18
Languages Common, Abyssal
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4

Possessions: 1800 pp. White opal (1100 gp). Sard (40 gp). Moonstone (40 gp). Silver pearl (50 gp). Smoky quartz (40 gp). Chrysoprase (40 gp). Peridot (40 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Silver pearl (50 gp). Alexandrite (900 gp). White pearl (50 gp). Sardonyx (40 gp). Lapis lazuli (10 gp). Malachite (10 gp). Black opal (1100 gp). Aquamarine (900 gp). Carnelian (40 gp). Moss agate (10 gp). Carnelian (40 gp). Banded agate (10 gp). Deep blue spinel (900 gp). Malachite (10 gp). Lapis lazuli (10 gp). Smoky quartz (40 gp). Sard (40 gp). White pearl (50 gp). Banded agate (10 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Carnelian (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tyna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears baggy red pantaloons and a green scarf and is in decent physical shape. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Tyna was born the youngest of three triplets. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.

Motivation: Her religion dominates her actions; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Job, Family, Religious. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Tyna Deephollow, Female Halfling Monk 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)5 (-3) 15 (+2)16 (+3)
Skills Deception +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Azgrom Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Merchant does, he is not a threatening figure. His long silver hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to get a good night's sleep

Ideals: Artistic, Philantrophist. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Azgrom Deighton, Male Half-Orc Expert 1
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp. Onyx (30 gp).


Social Check DCs

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