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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emerald On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and sports pastel clothing, slightly heavier than average wear. He keeps his gray fur in a flapper bob. His hazel eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the west, but his parents moved at a very young age to the east. He worked as a nervous Carpenter and found it very stressful. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He wants to get laid; and regain custody of his daughter

Flaws: Shy. Bonds: Family, Immigrant, Job, Has a crush. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Emerald On the Water, Male Tabaxi Rogue 11
Medium (6'8") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 800 gp. Smoky quartz (60 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Hale, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His hair is black and curly. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Apothecary, Richard learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Optimist. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Hale, Male Human Rogue 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Malquis Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" southern woman, she wears dark leathers with embroidery. She keeps her long black hair kept up in a rat tail. She has gray eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Mentor, Job. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Malquis Mundy, Female Half-Elf Druid 4
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Reirak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Performer business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Performer. He struck the Performer job and began his own company from there.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Reirak Helcral, Male Dwarf Ranger 6
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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