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NPC Generator

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Advanced [show]


Synthrin Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a blue coat with yellow slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She keeps her blue crest in a pixie cut. Her gold eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Bowyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has built up a small fortune and can afford her own way.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Family, Military, Rich. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Synthrin Clethtinthiallor, Female Dragonborn Wizard 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is generally shirtless and showing off his tattooed chest. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Jeweler business at a young age. He helped his father out around the business and became quite the natural. He left for the west, certain he would find work there.

Motivation: To be a Miller again; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Hugh Walcott, Male Human Barbarian 2
Medium (6'6") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 30 pp. 3 Tanglefoot bags.


Social Check DCs


Sarah Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is typically in her Mayor uniform. She is muscular with a powerful set of arms. She keeps her silver hair in a pixie cut. Her amber eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a criminal king-pin and mafia family Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic. Bonds: Job, Rich, Criminal record. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Sarah Othronus, Female Half-Elf Ranger 13
Medium (5'1") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 41 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +7
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Dwarven, Gnome
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. Bloodstone (50 gp). 1 Medium magic item.


Social Check DCs


Lorm Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His moppish brown hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Lorm grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and doesn't want to be a navigator and was forced into it by his family

Ideals: Joker. Flaws: Lazy. Bonds: Adventurer, Debt, Family. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Lorm Hastings, Male Half-Orc Cleric 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 12 (+1)16 (+3) 16 (+3)8 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 13
Languages Common, Orc, Celestial, Goblin, Halfling
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 60 pp. Rose (80 gp). Citrine (80 gp).


Social Check DCs

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